component.engine

An Engine is a component that computes a set of output Data’s from a set of input Data’s.

Contents

VolumeFromTetrahedrons The VolumeFromTetrahedrons component computes the volume of a given volumetric mesh (tetrahedrons or/and hexahedrons).
VolumeFromTriangles The VolumeFromTriangles component computes the volume of a given surfacic mesh (triangles or/and quads).